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Build an Object Recognition App with vue3 and Tensorflow

Uma Victor
author
Uma Victor
Published
3 years ago

Machine learning is one of the trendy topics in computing right now. We will explore it using the TensorFlow package and the latest version of Vue for our client.

This tutorial will teach you how to create object detection models and how models are trained in TensorFlow using vue3 as our client and tailwindcss for styling the application.

Overview

In this tutorial, we will be building a model that catches objects users place in front of the camera, and our image detection model reveals what object it is. For example, a smartphone or a watch, etc.

Prerequisites

To follow along in this tutorial, the reader should be comfortable using Vue.js and the new composition API

Goals

At the end of this tutorial, readers should know what machine learning is and how it relates to AI, set up models, and use the vue3 composition API and new hooks.

What Is Machine Learning

The world is filled with data (videos, pictures, music) and much more information out there. This data is not only generated by people but by millions of devices in the world. This data keeps increasing each day. Machine learning brings meaning to all of this data by getting computers to learn from this data, keep on learning, become autonomous, and make decisions/predictions based on data fed to the computers.

How Does Tensorflow Fit in? Machine Learning is an intricate field, and it can be challenging to work with. Thanks to frameworks like Tensorflow, building machine learning models is not as intimidating and challenging as it used to be, easing the process of acquiring data, training models, and solving predictions, and refining future results.

How Models are trained A machine learning model is a representation of reality. It is a file of data that has been trained to identify a particular type of pattern. To train a machine learning model, you provide it with an algorithm that it can reason over and learn from that data.

Let's dive into building our image detection app.

What Our Final App Looks Like

When we are done, our app will consist of a button that opens our device camera and another button that detects the object we position in front of the camera and take a snapshot of.

Note: As of now, the TensorFlow model can detect at most 90 objects. Keep this in mind when trying to detect random objects

Completed App

Setting Up Vue and Tensorflow

You can start a new vue3 project using the vue cli but you have to install the cli first by running-

npm install -g @vue/cli OR yarn global add @vue/cli

After the cli is installed, you can create a new project by running the following.

vue create object-detection-app

We are then going to be asked a series of questions about the new project at the prompt. We want to

  • Manually select features for the project
  • Select Typescript and leave the remaining checked features as is. Selected typescript
  • Select version 3 of vue
  • Use babel and select eslint with error prevention
  • Select the lint on save option
  • Choose a dedicated config file.

Install the packages we need from TensorFlow

For us to be able to use TensorFlow, we need to install the following packages.

  • @tensorflow-models/coco-ssd

  • @tensorflow/tfjs-converter

  • @tensorflow/tfjs-core

  • @tensorflow/tfjs-backend-cpu

  • @tensorflow/tfjs-backend-webgl

    npm install @tensorflow-models/coco-ssd @tensorflow/tfjs-converter @tensorflow/tfjs-core @tensorflow/tfjs-backend-cpu @tensorflow/tfjs-backend-webgl

Setup of Tailwindcss

To set up Tailwind CSS, we run this install script.

npm install -D tailwindcss@npm:@tailwindcss/postcss7-compat postcss@^7 autoprefixer@^9

Then use Tailwind CSS to create our configuration file.

npx tailwindcss init

In your main.js file, import tailwind

import "tailwindcss/tailwind.css"

Now in our App.js let’s require @tensorflow/tfjs-backend-cpu, @tensorflow/tfjs-backend-webgl.

The @tensorflow/tfjs-backend-cpu package implements a JavaScript based CPU backend to TensorFlow.js, while the @tensorflow/tfjs-backend-webgl package implements a GPU accelerated WebGL backend for TensorFlow.js.

require('@tensorflow/tfjs-backend-cpu') require('@tensorflow/tfjs-backend-webgl') const cocoSsd = require('@tensorflow-models/coco-ssd')

App workflow

We want our app to fetch a random image off the internet to make sure our model is working. After that, we would tap into our device camera to take a snapshot of an object. After we do this, we load the object prediction and display it on the screen.

App workflow

The majority of what we are going to be doing takes place in our App.js file.

Starting, our template would contain an image of scissors and a button that would detect what is in our image when clicked. We set the ref of the image to the imgRef we have created in our setup function and cross-origin to anonymous so we don't have any errors when we try to detect it.

setup(){ const imgRef = ref(""); return { imgRef, } }<template> <div class="w-3/4 m-auto"> <div> <h1 class="text-2xl text-gray-800">Object detection with Tensorflow</h1> <div class="bg-gray-300 h-64 w-full rounded-lg shadow-md bg-cover bg-center"> <img ref="imgRef" src="https://images.unsplash.com/photo-1503792501406-2c40da09e1e2?ixlib=rb-1.2.1&ixid=MnwxMjA3fDB8MHxwaG90by1wYWdlfHx8fGVufDB8fHx8&auto=format&fit=crop&w=752&q=80" alt="scissors" crossorigin="anonymous"> </div> </div> </div></template>

Using the vue3 composition API, we import our ref from vue. Then in our setup function, we create an image ref, which is an empty string initially. We also set our result ref to store the results we get after the detection. An array is returned after our model loads, so we set the result to an empty array. We have our detect function for when we click on the detect button.

In our detect function, we set our imgRef value which is the scissors image URL, We load our model, and after we get the prediction of the image, we set our result array to the prediction and log our prediction.

setup(){ const imgRef = ref(""); const result = ref([]); async function detect() { const img = imgRef.value; const model = await cocoSsd.load(); const predictions = await model.detect(img); result.value = predictions; console.log(predictions, img); } return { imgRef, detect, result } }

The logged results when we click "detect" look like this.

Logged Results

We can see the prediction under the class of "scissors". Now that we have seen that our model is working, we want to be able to take a snapshot from our camera and pass it into our model for prediction.

Accessing the Device Camera

Here is the fun part, where we take a snapshot of any object from our camera, put it in place of the scissors image, and detect what object it is. In our template, we add a button just above our image that when clicked, is going to access our camera and open it. We also added a video tag where our video will appear and set the ref to videoRef and autoplay to true so our video displays.

<div> <button @click="openCamera">Open Camera<button> </div> <video ref="videoRef" autoplay="true" width="300" />

Then in our script, we use typescript type assertion to set our videoRef as a HTMLVideoElement we define our videoref and then our openCamera function that uses the javascript navigator API in the browser to open our camera.

<script lang="ts"> import { ref } from "vue"; import { defineComponent } from 'vue'; require('@tensorflow/tfjs-backend-cpu') require('@tensorflow/tfjs-backend-webgl') const cocoSsd = require('@tensorflow-models/coco-ssd') const video = document.getElementById("video") as HTMLVideoElement; export default defineComponent({ name: 'App', setup(){ const imgRef = ref(""); const videoRef = ref<HTMLVideoElement>(video); const result = ref([]); async function detect() { const img = imgRef.value; const model = await cocoSsd.load(); const predictions = await model.detect(img); result.value = predictions; console.log(predictions, img); } async function openCamera() { if (navigator.mediaDevices.getUserMedia) { navigator.mediaDevices.getUserMedia({video: true}).then((stream)=>{ videoRef.value.srcObject = stream; }) } } return { imgRef, detect, result, videoRef, openCamera } } });</script>

Above, we can check if the device has a media device. If it does, we can access the video media by setting the video to true in our getUserMedia argument. We now have a video stream and we set our srcObject of videoRef equal to it.

Now, if we click on the open camera button, we can see that our camera turns on.

But we want the open camera button to disappear when we start streaming from the camera, so we can create a ref to hold the value of isStreaming, which will initially be false. Then in our OpenCamera function, you can set it to true once your camera is accessed. Then in our template, we can use the v-if directive to make the openCamera button disappear when isStreaming is true.

When the stream begins, there should be a button to stop streaming from the camera. We create a button below the open camera button and use the v-else directive on it, so if isStreaming becomes false, the stop streaming button appears.

<div v-if="!isStreaming"> <button @click="openCamera">Open Camera</button> </div><div v-else class="flex justify-between"> <button @click="stopStreaming" > Stop Streaming </button> <button @click="snapshot" > Snapshot </button></div>

Then to stop streaming, we have to create a stop streaming function in our script. The stop streaming function grabs the video stream using our videoRef, and we assign it to a variable stream. We then access the video tracks using the stream, and for each track, we perform a stop track method.

async function openCamera() { if (navigator.mediaDevices.getUserMedia) { navigator.mediaDevices.getUserMedia({video: true}).then((stream)=>{ isStreaming.value = true; videoRef.value.srcObject = stream; }) }}function stopStreaming() { const stream = videoRef.value.srcObject as MediaStream; const tracks = stream.getTracks(); tracks.map((track) => track.stop());}

Take a Snapshot of the Object

To take a screenshot from our device camera, then run the TensorFlow object detection model to predict what object we screenshot. We will create a snapshot button in our template that runs the snapshot function.

<button @click="snapshot"> Snapshot</button>

In this function, we access the DOM directly and create a canvas using the createElement the dom provides us with. We use the getContext method on the canvas to create a 2d canvas, then we draw an image using the drawImage method and pass in the video we have and the width and height of the image as arguments. Once we have the image inside the canvas, we can set our image to be of type image/png and setAttribute method to set the data of the image. Now, when we click on "snapshot," we create a snapshot and replace the image of the scissors with the snapshot. You can now place an object in front of your camera and detect what object it is when you click on the detect button

function snapshot() { const canvas = document.createElement("canvas"); const ctx = canvas.getContext("2d") as CanvasRenderingContext2D; ctx.drawImage(videoRef.value, 0, 0, 200, 200); const data = canvas.toDataURL("image/png"); imgRef.value.setAttribute("src", data); }

We have now achieved the feature of taking a snapshot from the device camera and detecting what object it is

Note: You can also install another camera device on your laptop and use that instead of your default laptop camera by using the enumeratedDevices method on the media device. You can now select the other camera device of ID and use it instead.

Cleaning up the application

We want to set isStreaming to false in the stopStreaming function so that the stop streaming button disappears.

We also make use of Typescript type checks to enforce safe typing on the DOM elements. The TensorFlow model takes time to detect the object, so we can set a loader on our detect button to show a loading state before the object is detected.

So we create an isloading ref, set to false initially, then in our openCamera function, we set it to true. Now in our template, we set two spans, and if isloading, we display the loading… text.

<button @click="detect"> <span v-if="isLoading">Loading ... </span> <span v-else>Detect Object</span></button>

Note: Make sure that all the reactive data and also functions are returned in the setup function in our return statement

return { imgRef, detect, result, isStreaming, videoRef, openCamera, stopStreaming, snapshot, }

Resources

Conclusion

In this tutorial, we learned how TensorFlow relates to AI, how to install and set up TensorFlow and how to build a model that catches objects using the TensorFlow model.

If you have any questions, you can always send me a message on Twitter and I will respond.