In this lesson we’ll learn how to run a Flutter project on an iOS Simulator.
Instructor: [00:01] Before we can run our application on our iOS device, we first need to make sure that we have a device that's currently connected. To view a list of currently connected devices, we can run the Flutter devices command. This command will show a list of currently connected devices.
[00:16] Since we don't have any currently connected devices, we can run the Flutter emulators command to see a list of available devices. Here, we see our iOS simulator listed as apple_ios_simulator. To launch this device, we can run Flutter emulators--launch apple_ios_simulator.
[00:55] After the iOS simulator has been launched, we should be able to run Flutter devices again and see that we now have one connected device. We can now launch our application on our iOS device by running Flutter run.
Member comments are a way for members to communicate, interact, and ask questions about a lesson.
The instructor or someone from the community might respond to your question Here are a few basic guidelines to commenting on egghead.io
Be on-Topic
Comments are for discussing a lesson. If you're having a general issue with the website functionality, please contact us at support@egghead.io.
Avoid meta-discussion
Code Problems?
Should be accompanied by code! Codesandbox or Stackblitz provide a way to share code and discuss it in context
Details and Context
Vague question? Vague answer. Any details and context you can provide will lure more interesting answers!