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Surpass JS Performance with Optimized Collision Detection in WASM using a Linked List Grid

To write a grid collision detection optimization in C requires thinking about the data structure of the grid more than in JS. In C we can represent this with a linked list and show how to convert the JS optimization code into this structure. When we compare the final performance, the WebAssembly code is now faster than the JS code - being able to write a low-level, more efficient data structure in memory is what gives WebAssembly its best advantage over JS. For those new to the principles, a good introduction to data structures and algorithms is the CLRS Introduction to Algorithms book.

Demo repo:

Note the demo is currently only supported in Chrome Canary with the Experimental Web Platform flag (chrome://flags/#enable-experimental-web-platform-feature) enabled due to the use of ES modules and WebGL 2.0.

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